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Archive for August, 2015

The third episode of my Fallen Star series was rather more laid back than the previous ones. There was no action, no big setpieces or fight scenes to implement, and much of the “plot” took place in a series of small rooms.

Despite that, however, there was a surprising amount of post production work required to finish the episode. Since a large proportion of our ship interiors didn’t physically exist, we had to use a lot of greenscreen. Any real locations we had available to us had to be modified to make it look like we were still out in space. One of the more ridiculous scenarios we encounter lately is having to shoot scenes across multiple days due to the mixed availability of our cast, and then having to composite them together into the same shot.

The below video demonstrates some of the visual effects work I had to do on Episode 3. I hope you find it interesting. And remember, the greatest challenge is in making something look easy.

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